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Pinball Modding Group
Beaming your Pinball to another dimension

CCEE 14.5 - Full Feature List
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Cactus Canyon Extended Edition Users should check out the much more detailed list of features on the internal site.
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Cactus Canyon Extended Edition (CCEE) - Code Version 14.5 - Presentation Video

New : Game Mode Selection Screen
- All game modes can now easily be selected via flipper buttons (Normal, Party Mode, Mission Mode, Tournament Mode)
- New background music included
- New DMD background included
- New sound sfx added when moving the selection pointer

New : Party Mode Selection Screen
- All modes can now be selected via the flipper buttons
- New background music implemented
- New funny sound sfx implemented in the background
- New selection sound sfx included
- New DMD animation included when selection has been made

New : Party Mode - Bomb Timer
- Try to beat the game in a given time which you can manually set

New : Mission Mode
- 3 missions implemented
- Try to finish a mission to earn a big reward
- Reward is dependent on the mission : 1 = easy, 2 = medium and 3 = hard

New : Features in Service Menu
- Added smooth background music
- Added new setting : Utilities \ Date Time
- Added new setting : "Tests\Single GI" and "Test\All GI"
- Complete navigation can be done via flipper buttons while the door is closed

New : High Score Categories
- RTT Champ
- Party Bomb Champ
- Party Flip Champ

New : Gold Mine Multiball Troll
- A troll has been hidden in the gold mine ! When the mode starts, after a random intervall, you will hear a troll quote. Now try to slam the troll as fast as possible down to steel his gold for an extra bonus.

Enhanced Status Info Screen (started by holding flipper buttons)
- If a mission is running, an extra DMD screen will inform you what tasks are still open and what are already accomplished
- If Party Mode - "Flip Ct" is running, it informs every player about their currect Flip Counts
- If Party Mode - "Time Bomb" is running, it informs every player about their current time left

Enhanced "Flip Ct" Party Mode
- Game will END when no flips are left any more
- Implemented an Ending Screen DMD to inform the player that the mode is over
- Resized the displayed flip count number -> is now smaller so that the player sees more of the DMD

Enhanced Looping
- If you have enough loops and therefore CvA has been activated, you will hear a short "Spaceship Arriving" sound

Removed Bugs
- 8 bugs have been removed in the CCC code, version from 1.6.2014
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